![]() Stored under C:\Users\UserNameHere\AppData\Local\Screeps\Scripts then in folders dependent on server (like, or your local IP for a steam private server), all scripts created are contained within. Alternatively you can use ALT + ENTER to do a push or 'save' the current code you are working on.Īnother way of editing is though the local copy of your Scripts stored on your machine running the Screep's client. Once clicked, there is no warning or pop-up asking are you sure, it is just reverted. Along with the checkmark you can also use the circular arrow (return arrow) next to it, to revert your changes to the last-pushed state the server had. It is important to note, that this must be done when the main window's focus is at room-level, attempting to upload code at map-level will result in it not saving, and quite possibly loss of progress as it may reset to the previously pushed version. At the top-left of the window there will be a green checkmark that when clicked will push the current version of the code to the server. Using the provided window, a user can write and/or paste code into created modules or directly into main. The 'default' way to push code to Screeps is to use the provided Steam Client and/or Browser version.
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